DATA RETENTION AND DESTRUCTION POLICY

1. Purpose

This policy defines how personal data is collected, retained, anonymized, and destroyed during and after test releases of the Game in selected regions.

The purpose is to:

  • Protect player privacy
  • Limit data exposure during test phases
  • Ensure compliance with applicable data protection laws

2. Scope

This policy applies to:

  • All users participating in test or soft-launch versions of the Game
  • All personal and gameplay-related data processed during the test phase
  • All internal teams, partners, and service providers handling test data

3. Data Categories Collected

During test releases, data collection is strictly limited to the following:

3.1 Personal Data (Minimal)

  • Device identifiers (advertising ID, device ID – where permitted)
  • IP address (used only for fraud prevention and security)
  • Country / region
  • Platform and OS version

No real-name, email, phone number, or payment data is collected during test releases unless explicitly required and disclosed.


3.2 Gameplay & Technical Data

  • Session duration
  • Level progression
  • Match count
  • Crash logs and error diagnostics
  • Performance metrics
  • Retention and engagement events

All gameplay data is pseudonymized and cannot be directly linked to an identifiable individual.


4. Legal Basis for Processing

Data is processed based on:

  • Legitimate interest for testing, balancing, and improving the Game
  • User consent, where required by local regulations
  • Compliance with applicable data protection laws (GDPR, KVKK, LGPD, PDPA)

5. Data Retention Periods

Retention periods are aligned with industry standards.

Data TypeRetention Period
Gameplay & analytics dataUp to 24 months
Crash logs & diagnosticsUp to 12 months
Security & fraud logsUp to 24 months
Raw IP addressesUp to 90 days
Test account identifiersUntil test completion + 6 months

After these periods, data is either deleted or irreversibly anonymized.


6. Test Phase Data Handling

For test releases:

  • Test data is logically separated from live production data
  • Test accounts are flagged and excluded from long-term user databases
  • No data collected during test phases is used for:
    • Marketing profiling
    • Advertising personalization
    • Third-party monetization

7. Data Destruction & Anonymization

At the end of a test phase:

7.1 Deletion

  • Personal identifiers are permanently deleted
  • Deletion is performed using secure, irreversible methods

7.2 Anonymization

  • Aggregated analytics may be retained in fully anonymized form
  • Anonymized data cannot be re-identified or linked back to users

8. User Rights

Users may request:

  • Access to their personal data
  • Correction of inaccurate data
  • Deletion of personal data
  • Restriction of processing

Requests are processed within 30 days, unless local law requires a shorter period.


9. Third-Party Processors

Third-party services (analytics, crash reporting, hosting) must:

  • Comply with this policy
  • Follow equivalent or stricter data retention standards
  • Process data only on documented instructions

Examples:

  • Analytics providers
  • Cloud hosting services
  • Crash reporting tools

10. Security Measures

Data is protected using:

  • Encryption at rest and in transit
  • Access control and role-based permissions
  • Regular security audits
  • Monitoring and logging of access

11. Policy Updates

This policy may be updated to reflect:

  • Changes in applicable laws
  • Changes in game features
  • Expansion to new regions or live releases

Material changes will be communicated where required.


12. Contact

For data protection inquiries:
Data Protection Officer (DPO)
Email: beastrikers@runegames.com